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Frosthaven WIKI
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Game mechanics

Understand actions, initiative, elements, conditions and summons before spending the cards your party needs to survive.

Card economy: managing losses and exhaustion

Card economy: managing losses and exhaustion

Understand how your available cards limit endurance, and decide when a powerful loss action is worth spending.

Last updated: 10/16/2026

Use conditions to prevent expensive turns

Use conditions to prevent expensive turns

Conditions matter most when they change the enemy's next useful action. Check timing and immunity, and compare prevention with immediate removal.

Last updated: 10/16/2026

Plan element generation and consumption

Plan element generation and consumption

Elements are shared timing resources. Name the intended consumer before building a turn around an infusion or empowered action.

Last updated: 10/16/2026

Use initiative to manage exposure

Use initiative to manage exposure

Initiative is a positioning resource. Choose when a hero becomes exposed, and plan the next round before stepping into melee.

Last updated: 10/16/2026

Read enemy actions before choosing your route

Read enemy actions before choosing your route

Enemy behavior is a source of planning information. Inspect the revealed action and reachable attack positions instead of reacting only to distance.

Last updated: 10/16/2026

Resting, loss cards and exhaustion

Resting, loss cards and exhaustion

Cards are a scenario budget. Rest when it supports a useful sequence, and spend losses when their effect justifies reducing later options.

Last updated: 10/16/2026

Keep summons productive without blocking allies

Keep summons productive without blocking allies

Summons need useful paths and targets. Plan their next activation, not just the hex where they appear.

Last updated: 10/16/2026

Plan two-card turns with useful fallbacks

Plan two-card turns with useful fallbacks

A good pair covers the intended action and an alternative. Think about your final position and the next round before committing to maximum damage.

Last updated: 10/16/2026